REKiNDLED
PORTFOLIO SHOWCASE
We’ve had the opportunity to work with some
awesome projects
, from AAA, to AA and Indie, across
gameplay systems
and
cinematics.
Our contribution ranges from Humanoid & Creature
Character Art
,
Technical Animation
pipeline setup, character rigging, tooling, in-engine setup,
Animation
for first person, third person hand key, motion-capture shoots and clean-up on body and facial data.